If you ever had a need to improve your applications with
real 3D graphics, this library is for you. See what you can do
with GLScene and the best of all it is free for non-commercial use
and comes with all source code. There's no proprietary library in the
background, but works with OpenGL, the open graphics library
from SGI, which is available on all major platforms (in opposition 
to DirectX).

Read the help file for what this library can and how to install
the components. See the chapter "Getting started" to get an idea
of the principles. The sample programs will show you some features
and how quick you can create 3D applications (it took about 30 minute to
write all four samples).

Recommended environment:
- a fast CPU (Pentium 166+), very much floating point calculations
- memory 16MByte+
- to get really good result: a graphics accelerator 
	(Z-Buffer, double buffering for animations)

Keep in mind, that this library is still beta and will improve much further.
Please send any comments to:

Mike Lischke
Lischke@imib.med.tu-dresden.de